Gamification in teaching internet slang in Chinese to Russian students – future teachers
- Authors: Shvaikina N.S.1, Rozhkov G.A.2, Zhang M.3
-
Affiliations:
- Samara State Technical University
- Saint Petersburg State University of Chemical Technology
- Russian State Pedagogical University named after A.I. Herzen
- Issue: Vol 22, No 4 (2025)
- Pages: 19-38
- Section: Theory and methodology of education
- URL: https://journals.rcsi.science/1991-8569/article/view/364962
- DOI: https://doi.org/10.17673/vsgtu-pps.2025.4.2
- ID: 364962
Cite item
Full Text
Abstract
The paper discusses the use of gamification as an effective method for teaching Chinese Internet slang to Russian students studying pedagogy. The relevance of the research is due to the rapid development of Internet communication in Chinese and the need to prepare future teachers to understand and use modern linguistic realities in the educational process. The paper analyses the theoretical foundations of gamification, the principles of its implementation in foreign language teaching, and the specific features of Chinese Internet slang. The results of an empirical study are presented, demonstrating the positive impact of the developed gamified methodology on increasing student motivation, engagement, and performance in learning Chinese Internet slang. Specific examples of gamification elements and tasks adapted to the context of teaching Chinese to future teachers are proposed. In conclusion, the prospects for further use of gamification in Chinese language teaching practice are discussed, as well as the possibilities for adapting the presented methodology to other target audiences and language aspects.
About the authors
Nina S. Shvaikina
Samara State Technical University
Author for correspondence.
Email: nsshvaikina@gmail.com
Cand. Ped. Sci., Associate Professor at the Department of Pedagogy, Intercultural Communication and Russian as a Foreign Language
Russian Federation, 244, Molodogvardeiskaya Str., Samara, 443100Grigory A. Rozhkov
Saint Petersburg State University of Chemical Technology
Email: grigory.rozhkov@pharminnotech.com
Cand. Ped. Sci., Associate Professor, Director of the Centre for Foreign Languages and Intercultural Communication
Russian Federation, 14, lit. A, Professor Popov Street, Saint Petersburg, 197136Meng Zhang
Russian State Pedagogical University named after A.I. Herzen
Email: zhangmengabc@gmail.com
Senior Lecturer at the Department of Chinese Philology, Institute of Oriental Studies
Russian Federation, 48, Moika River Embankment, Saint Petersburg, 191181References
- Potapova R.K., Potapov V.V. Internet-memetika kak emociogennaya sreda setevoj kommunikacii [Internet memetics as an emotional environment of network communication]. Izvestiya Rossijskoj akademii nauk. Seriya literatury i yazyka. 2022. Vol. 81. No. 2. Pp. 78–91.
- Michael Tsang, George W. Fitzmaurice, Gordon Kurtenbach et al. Game-like Navigation and Responsiveness in Non-game Applications. Communications of the ACM. 2003. No. 46 (7). Рp. 56–61.
- Centralnyj komitet Kommunisticheskoj partii Kitaya i Gosudarstvennyj sovet Kitajskoj Narodnoj Respubliki. Mnenie o vsestoronnem uglublenii reformy po sozdaniyu korpusa uchitelej novoj epohi [Central сommittee of the сommunist party of China and the State Council of the People’s Republic of China. Opinion on the reform to create a new era corps of teachers]. 2018. http://www.gov.cn/zhengce/2018-01/31/content_5262659.htm (Accessed April 02, 2025).
- Ministerstvo obrazovaniya KNR. Komitet po rukovodstvu prepodavaniem inostrannyh yazykov v vuzah. Rukovodstvo po prepodavaniyu anglijskogo yazyka v universitetah [Ministry of Education of the People’s Republic of China. Committee on the management of foreign language teaching in Universities. Guidelines for teaching English in Universities]. Beijing: Vysshee obrazovanie Publ., 2020.
- Gejmifikaciya v obrazovanii: chto eto takoe, principy [Gamification in education: What is it, principles]. https://rb.ru/story/gejmifikaciya-v-obrazovanii/ (Accessed May 15, 2025).
- Malone T.W. What makes things fun to learn? A study of intrinsically motivating computer games (Cognitive and instructional sciences series). United States: Xerox, Palo Alto Research Center, 1980. 89 p.
- Orlova O.V., Titova V.N. Gejmifikaciya kak sposob organizacii obucheniya [Gamification as a way of organizing learning]. Vestnik TGPU (TSPU Bulletin). 2015. No. 9 (162). Рр. 60–63.
- Shen C., Lai Y., Wang C. Investigating the Influence of Gamification on Motivation and Language-Learning Achievement. Frontiers in Psychology. 2024. No. 15. Рр. 1295709. https://doi.org/10.3389/fpsyg.2024.1295709 (Accessed March 21, 2025).
- Analiz internet-slenga v sovremennom kitajskom yazyke [Analysis of Internet slang in the modern Chinese language]. https://moluch.ru/archive/314/71462/ (Accessed May 13, 2025).
- Sposoby obrazovaniya internet-slenga v kitajskom yazyke [Methods of forming Internet slang in Chinese]. https://amgpgu.ru/upload/iblock/534/zaytseva_k_a_rozanova_n_a_sposoby_obrazovaniya_internet_slenga_v_kitayskom_yazyke.pdf (Accessed May 13, 2025).
- Myshinskij A.L., Sysolyatina Yu.S. Sleng v kitajskom internete: kak on formiruetsya i kak ego izuchat russkim studentam-kitaevedam [Slang in the Chinese Internet: How it is formed and how Russian students of Chinese studies can study it]. Lingvokulturologiya. 2024. No. 20. https://cyberleninka.ru/article/n/sleng-v-kitayskom-internete-kak-on-formiruetsya-i-kak-ego-izuchat-russkim-studentam-kitaevedam (Accessed May 10, 2025).
- Slozhnosti izucheniya kitajskogo yazyka dlya russkih [Difficulties in learning Chinese for Russians]. https://vc.ru/money/1614167-slozhnosti-izucheniya-kitaiskogo-yazyka-dlya-russkih (Accessed May 13, 2025).
- Dmitrieva O.N. Povyshenie motivacii k izucheniyu inostrannogo yazyka putem organizacii vneauditornyh meropriyatij u studentov neyazykovyh vuzov [Increasing motivation to learn a foreign language by organizing extra-class activities for students of non-language universities]. Mir nauki, kultury, obrazovaniya. 2022. Pр. 31–34.
- Gridina T.A., Talashmanov S.S. Yazykovaya igra v sovremennoj internet-kommunikacii: metayazykovoj aspekt [Language play in modern Internet communication: the metalinguistic aspect]. Politicheskaya lingvistika. 2019. No. 3 (75). Рp. 31–37.
- Yuntin Zeng. Gejmifikaciya kak sredstvo aktivizacii studentov v distancionnom obuchenii kitajskomu yazyku [Gamification as a means of activating students in distance learning of the Chinese language]. Vestnik pedagogicheskogo universiteta. 2022. No. 1 (96). https://cyberleninka.ru/article/n/geymifikatsiya-kak-sredstvo-aktivizatsii-studentov-v-distantsionnom-obuchenii-kitayskomu-yazyku (Accessed June 12, 2025).
- Gejmifikaciya v onlajn-obrazovanii: 6 osnovnyh principov [Gamification in online education: 6 basic principles]. skillspace.ru. https://skillspace.ru/blog/gejmifikaciya-v-obuchenii-luchshe-igrovye-priemy (Accessed June 13, 2025).
- Ispolzovanie metodov gejmifikacii v processe obucheniya kitajskomu yazyku studentov yazykovyh vuzov [The use of gamification methods in the process of teaching Chinese to students of language universities]. https://rep.herzen.spb.ru/publication/13771 (Accessed April 10, 2025).
Supplementary files

