Vol 9, No 1 (2025)
- Year: 2025
- Published: 31.03.2025
- Articles: 6
- URL: https://journals.rcsi.science/2576-9782/issue/view/19889
Статьи
Culturological Aspect of Studying the Concept of “Social Situation of Development”
Abstract
Background. The article is devoted to the consideration of the concept of “social situation of development”. The relevance of the research topic is due to the existing deficit of the positive impact of the socio-cultural environment on modern children and adolescents.
Purpose. The aims and objectives of the work are the analysis of the cultural approach to understanding the term “social situation of development”.
Methodology. The method and/or methodology of the work. The methods used were genetic, comparative historical and typological methods: comparison of psychological, pedagogical and multicultural (primarily culturological) approaches, their typologization, etc.
Results. As a result of the study, it was found that the term itself appeared and was widely introduced into scientific circulation within the framework of psychological science, primarily in the research of the Soviet activity school (L.S. Vygotsky). Recently, this concept has become widespread in the works of many foreign psychologists and educators; however, it is more interesting that representatives of other humanities disciplines, in particular, cultural studies and social anthropology, are increasingly turning to it. The article concludes that the macrosocial situation has a direct impact on the microsocial one (directly on the “social situation of development” of an individual), in particular, in the form of the possibility of participating in previously inaccessible groups and communities.
Practical implications. The results of the study can be applied in inclusive projects in the cultural and leisure sphere, in the creation of new programs and projects for the involvement of children with disabilities in the cultural life of society.



A Video Game as a Mechanism for Broadcasting the National Cultural Heritage
Abstract
Background. In this article, it is proposed to draw attention to the fact that computer games in a short period of time have ceased to be exclusively a form of entertainment for young people, having transformed into an effective mechanism for transmitting information and influencing the minds of a multi-million audience of gamers. The game is still a unique and controversial cultural phenomenon of the 21st century, since, on the one hand, its mechanisms contribute to the assimilation of knowledge, the formation of practical skills, and cultural exchange, on the other hand, a video game can be considered as a type of propaganda of values that do not always correspond to traditional Russian culture.
In the context of the formation of a multipolar world in the Western industry, in some cases it uses a game product to promote an anti-Russian agenda, thereby imposing a stereotypically negative image of Russia on the player. It should be noted that the widespread distribution of such content seriously destabilizes the socio-cultural situation in our country. At the same time, through video games, it is possible to create alternative content that represents Russian culture and history without distortion and bias. The preferences of the gaming audience (gamers) are diverse, and not every player focuses solely on destructive content that distorts the historical truth.
Given the current situation, we consider it important to consider the process of creating an alternative gaming product aimed at broadcasting traditional values, as well as promoting and popularizing Russian history, culture and art.
Purpose. To explore the potential of video games as a mechanism for broadcasting the national cultural heritage.
Results. The results of the study showed that the interactive features of the video game make it possible to broadcast certain content that promotes the popularization of Russian history, culture and art. During the analysis of existing projects, the authors proposed a classification of games that contribute to the transmission of national cultural heritage. This approach seems promising for the development of the domestic gaming industry.
Practical implications. The results of the study can be applied in the field of cultural studies, in particular, in matters of the cultural impact of computer games and gamification practices on the younger generation.



The Cultural Continuum of Aikido
Abstract
Background. The predominance of research devoted to the pedagogical and sporting aspects of aikido to the detriment of cultural and philosophical leads to the erosion of its ideological basis. This circumstance makes the stated topic extremely relevant and opens up extensive space for further research.
Purpose. The process of comprehending specific subject forms, that symbolically revealing the semantic content of aikido, constitute its cultural continuum.
Methodology. The basis of the research is formed by the cultural-philosophical approach together with hermeneutic, phenomenological, semiotic and descriptive methods.
Results. The use of the concept of “cultural continuum” to solve the problem showed that changing the continuum in accordance with alien semantic coordinates devalues it, turning it into her opposite or fiction. These conclusions led to the formulation of the problem of a delicate attitude towards other cultural values in the process of their acculturation. Often the reason for a dismissive attitude towards the achievements of other cultures is ignorance of this issue. This situation actualizes the problem of saturating the disciplines studied by future specialists in the field of physical education and sports with humanitarian content. The innovative nature of the study consists in interpreting any forms and types of activity in aikido as carriers of the main idea that defines its cultural continuum.
Practical implications. The materials of the presented research can be used by specialists in the field of physical education to enrich the training process with theoretical knowledge. The cultural-philosophical approach applied in the study opens up opportunities for developing new conceptual guidelines in teaching physical education and sports disciplines.



Modeling as a Method of Museifying Architectural Heritage in Siberia's Open-Air Museums
Abstract
The article is dedicated to analyzing the application of modeling in the activities of Siberian open-air museums for the preservation and popularization of architectural heritage, particularly wooden architecture. The research is highly relevant due to the increasing threat of loss of cultural heritage objects under anthropogenic pressure. The aim of this study is to identify the specific features of using the modeling method in Siberian museums and to assess its effectiveness for preserving and promoting cultural heritage. The study examined the historical aspects of wooden architecture preservation, analyzed the role of open-air museums in this process, and explored the theoretical foundations and practical aspects of the modeling method. The results of the study showed that museification, which includes the preservation, study, and popularization of cultural heritage objects, is the most effective way to preserve wooden architecture. The modeling method, in turn, allows for the reconstruction of lost objects, the creation of interactive exhibits, and increased accessibility of cultural heritage for a wide audience. The novelty of the research lies in the fact that for the first time a comprehensive analysis of the application of the modeling method in the activities of Siberian open-air museums has been carried out. The specific features of using this method in this region have been identified. The practical significance of the research lies in the possibility of developing methodological recommendations for the use of the modeling method in museums, as well as creating new exhibits and educational programs.



The Problem of the Relationship between Predestination and Freedom of Choice in the Historical and Philosophical Context
Abstract
Background. The subject of the research in this article is one of the most fundamental worldview problems - the question of the relationship between free will and predestination in the religious and philosophical context. As a result of a scrupulous analysis of both the sources and the state of modern scientific knowledge, the authors established the insolubility of this problem within the framework of being, which has three reasons: rigid determinism excludes freedom; foresight without predestination leads to the absurdity of the innumerability of alternative worlds; conditional freedom as a conscious necessity leads to the collapse of providence through the wrong choices of "unconscious" refusers of necessity.
Research methods. The authors rely on the method of analogies, using systemic and interdisciplinary approaches, conceptual and phenomenological analysis, as well as the use of natural philosophical approaches based on modern discoveries of natural science, intuitive analysis of the Incomprehensible.
Results. The authors come to the conclusion that the concept of hard determinism as applied to the observable universe is preferable in comparison with all other philosophical concepts of the relationship between freedom and predetermination within the framework of the existence of the world. At the same time, the authors offer their own concept of the implementation of Man's free will under conditions of complete predetermination through the change of Providence by God, who is forced to "process theism" in himself and in the world at the request of his "born-from-above" children for those who are dear to them in the existence of the world. Conclusions: The children of God born from above, being in the Super-existence of God, themselves command the Father, who changes Providence at their request: "your will be done"; in the world of existence, God is present and acts only in the minds of those who believe in Him and nowhere else and in no way - this is how the aporia of transcendence is resolved. By changing Providence, God changes himself and improves in his perfection, learning the best in Man.
Conclusion. In the proposed concept, God, the world and man create a dynamic system of mutual influence, in which freedom and predestination coexist, finding their place in the general ontological structure.



Generative Design in Cultural Flux: Spatiotemporal Dynamics and Value Metrics
Abstract
Culture, as the core dimension for value manifestation in generative design, exerts decisive influence on design morphology through its spatiotemporal attributes and structural characteristics. Within contemporary cultural contexts, generative design exhibits dynamic volatility: temporally, it manifests as a dialectical unity between functional iteration and spiritual inheritance; spatially, it forms an interplay between the embeddedness of local cultures and the perceptibility of globalization; and systemically, it confronts the evolutionary challenge of transitioning from static to dynamic paradigms in image dissemination during the internet era. This study aims to construct a culturally driven value assessment system for generative design, focusing on two core objectives: first, breaking down semantic exchange barriers between professional and non-professional groups, and second, establishing a quantifiable measurement model for generative design’s value dimensions. Under the theoretical framework of cultural volatility, a mixed-methods approach is adopted: Cultural Element Deconstruction: Applying grounded theory to decode design samples, building analytical models for temporal volatility, spatial volatility, and internal-external volatility; Value Matrix Construction. The study found that: 1) cultural volatility drives design evolution through the ‘function-spirit’ double helix structure; 2) the cultural adaptability of generative design in the spatial dimension verifies the dynamic balance mechanism between localisation and globalisation. This research advances a systematic methodology for evaluating generative design’s cultural value, offering insights for balancing technological innovation with cultural sustainability in AI-augmented design ecosystems.


