Programmed Strategies to Test the Quality of Line-of-Sight Guidance Control Using Video Images


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A particular case of the game problem formulated in our previous paper is considered. As a model of a moving platform, we use an extended model of the Dubins car. An existence condition for a saddle point and a method of its finding are proposed. A method of determining the strategies and trajectories of players is discussed.

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V. Latonov

Moscow State University, Faculty of Mechanics and Mathematics

编辑信件的主要联系方式.
Email: WLatonov@gmail.com
俄罗斯联邦, Leninskie Gory, Moscow, 119899

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