Features of the deterministic replay in the case of a minimum device set


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A technology of the deterministic replay of an execution process in virtual machines can be used for debugging, improving reliability and robustness, software development and incident investigation (including reverse engineering of malware). The paper describes an implementation of deterministic replay for guest machines based on IA-32 in the emulator QEMU. This implementation minimizes the list of replayed devices. The organization of QEMU is discussed in detail, and the techniques used in the implementation are thoroughly explained. The key performance characteristics, such as the size of log of nondeterministic events and slowdown are experimentally measured.

Sobre autores

V. Efimov

Institute for System Programming

Autor responsável pela correspondência
Email: real@ispras.ru
Rússia, ul. Solzhenitsyna 25, Moscow, 109004

K. Batuzov

Institute for System Programming

Email: real@ispras.ru
Rússia, ul. Solzhenitsyna 25, Moscow, 109004

V. Padaryan

Institute for System Programming; Moscow State University

Email: real@ispras.ru
Rússia, ul. Solzhenitsyna 25, Moscow, 109004; Moscow, 119991

A. Avetisyan

Institute for System Programming; Moscow State University; Moscow Institute of Physics and Technology

Email: real@ispras.ru
Rússia, ul. Solzhenitsyna 25, Moscow, 109004; Moscow, 119991; Institutskii per. 9, Dolgoprudnyi, Moscow oblast, 141700


Declaração de direitos autorais © Pleiades Publishing, Ltd., 2016

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