Modern Problems of Software Integration in Computer Graphics Applications and Ways to Solve Them
- 作者: Frolov V.A.1,2, Sanzharov V.V.3
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隶属关系:
- Keldysh Institute of Applied Mathematics (Russian Academy of Sciences)
- Moscow State University
- Gubkin Russian State University of Oil and Gas
- 期: 卷 44, 编号 4 (2018)
- 页面: 233-239
- 栏目: Article
- URL: https://journals.rcsi.science/0361-7688/article/view/176626
- DOI: https://doi.org/10.1134/S0361768818040060
- ID: 176626
如何引用文章
详细
Integration layer between digital content creation software (DCCS) and rendering software in a form of specialized database is proposed in this paper. In our approach, we focus on providing fast 3D-scene updates, ability to work with large digital assets (not fitting into memory), importing and exporting arbitrary parameters, serialization, convenient debugging tools and distributed rendering. Such database can be used as means to integrate different rendering engines with DCCS and also to transfer data between different DCCS.
作者简介
V. Frolov
Keldysh Institute of Applied Mathematics (Russian Academy of Sciences); Moscow State University
编辑信件的主要联系方式.
Email: vfrolov@graphics.cs.msu.ru
俄罗斯联邦, Moscow; Moscow
V. Sanzharov
Gubkin Russian State University of Oil and Gas
编辑信件的主要联系方式.
Email: vs@asugubkin.ru
俄罗斯联邦, Moscow
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